MantisBT - VCMI
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0002531VCMIMechanics - Battlespublic2016-09-29 22:062023-01-09 20:15
Dydzio 
Ivan 
normalminoralways
resolvedfixed 
Microsoft WindowsWindows 7Home Premium x64
0.98g 
 
0002531: Implosion spell - unit should get hit and play damage animation when spell animation starts, not when it ends
Currently in VCMI implosion spell triggers unit damage after spell animation ends. In original H3 target unit takes damage as soon as spell animation starts.
Cast implosion on any unit.
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Issue History
2016-09-29 22:06DydzioNew Issue
2016-09-30 00:28AVSProduct Version0.99 => 0.98g
2022-12-17 14:17IvanAssigned To => Ivan
2022-12-17 14:17IvanStatusnew => assigned
2022-12-17 14:31IvanStatusassigned => confirmed
2023-01-09 20:15IvanNote Added: 0008442
2023-01-09 20:15IvanStatusconfirmed => resolved
2023-01-09 20:15IvanResolutionopen => fixed

Notes
(0008442)
Ivan   
2023-01-09 20:15   
Resolved in PR 1229. Will be released as 1.2