MantisBT - VCMI
View Issue Details
0001950VCMIMechanics - Adventure Mappublic2014-11-13 21:402018-03-19 12:33
crap_gamer 
 
normalcrashalways
closedunable to reproduce 
LinuxUbuntu14.04
0.97 
 
0001950: Blocked: Allways crash when pressing next turn
I'm playing a campaign and on second map the game now _allways_ crashes when I press next turn. No way to proceed.

Please help! :-)
Load the attached saved game. Press next turn. Crash!
Player 2 starting turn
CPack serialized... this should not happen!
Cannot apply on GH plain CPack!
Got false in applying... that request must have been fishy!
Received a null package marked as request 0 from player 62
std::bad_typeid
terminate called after throwing an instance of 'std::bad_typeid'
  what(): std::bad_typeid
Aborted
No tags attached.
? Autosave_1.vcgm1 (4,706,459) 2014-11-13 21:40
https://bugs.vcmi.eu/file_download.php?file_id=1966&type=bug
? Autosave_1.vsgm1 (4,714,907) 2014-11-13 21:40
https://bugs.vcmi.eu/file_download.php?file_id=1967&type=bug
? pre2-CRASH.vcgm1 (3,989,933) 2014-12-07 21:09
https://bugs.vcmi.eu/file_download.php?file_id=2035&type=bug
? pre2-CRASH.vsgm1 (3,987,372) 2014-12-07 21:09
https://bugs.vcmi.eu/file_download.php?file_id=2036&type=bug
Issue History
2014-11-13 21:40crap_gamerNew Issue
2014-11-13 21:40crap_gamerFile Added: Autosave_1.vcgm1
2014-11-13 21:40crap_gamerFile Added: Autosave_1.vsgm1
2014-12-07 21:08crap_gamerNote Added: 0005207
2014-12-07 21:09crap_gamerFile Added: pre2-CRASH.vcgm1
2014-12-07 21:09crap_gamerFile Added: pre2-CRASH.vsgm1
2014-12-07 21:14crap_gamerNote Added: 0005208
2018-03-02 12:55PovelitelNote Added: 0007458
2018-03-02 12:55PovelitelAssigned To => Povelitel
2018-03-02 12:55PovelitelStatusnew => feedback
2018-03-19 12:33PovelitelNote Added: 0007522
2018-03-19 12:33PovelitelStatusfeedback => closed
2018-03-19 12:33PovelitelAssigned ToPovelitel =>
2018-03-19 12:33PovelitelResolutionopen => unable to reproduce

Notes
(0005207)
crap_gamer   
2014-12-07 21:08   
Have what I expect the exact same bug (and resulting blocking crash) for another saved game...

Output below:

CPack serialized... this should not happen!
Cannot apply on GH plain CPack!
Got false in applying... that request must have been fishy!
Received a null package marked as request 16777216 from player 16
std::bad_typeid
terminate called after throwing an instance of 'std::bad_typeid'
  what(): std::bad_typeid
Aborted
Error: server failed to close correctly or crashed!
Check /home/jakob/.cache/vcmi/server_log.txt for more info
terminate called after throwing an instance of 'std::bad_alloc'
  what(): std::bad_alloc
Aborted
(0005208)
crap_gamer   
2014-12-07 21:14   
Uploaded files: pre2_CRASH.... just press "next turn" and it will crash.
(0007458)
Povelitel   
2018-03-02 12:55   
Saves too old for reproducing. Have you these problems now?
(0007522)
Povelitel   
2018-03-19 12:33   
Too old saves