MantisBT - VCMI
View Issue Details
0000122VCMIGUI - Battlespublic2009-10-08 02:202014-02-01 22:17
Steven Aus 
Tow dragon 
normalminoralways
closedfixed 
0.74 
 
0000122: Creatures appear behind battlefield obstacles.
Doesn't affect game play, but it isn't how it works in H3. ;-)
No tags attached.
related to 0000192closed Tow dragon crash caused by battle ground object. 
related to 0000171closed Tow dragon The overlapping order of walls-creatures-hero is incorrect during sieges 
Issue History
2009-10-08 02:20Steven AusNew Issue
2009-10-18 13:40Tow dragonNote Added: 0000127
2009-10-31 14:07ZamolxisRelationship addedrelated to 0000192
2009-10-31 14:08ZamolxisNote Added: 0000169
2011-03-01 22:04ZamolxisNote Added: 0001581
2011-03-01 22:04ZamolxisStatusassigned => acknowledged
2011-03-01 22:06ZamolxisRelationship addedrelated to 0000171
2014-02-01 22:17IvanNote Added: 0004370
2014-02-01 22:17IvanStatusacknowledged => closed
2014-02-01 22:17IvanResolutionopen => fixed

Notes
(0000127)
Tow dragon   
2009-10-18 13:40   
I think I've fixed it partially. Does in appear when creature is not moving? If yes, could you post screen shots?
(0000169)
Zamolxis   
2009-10-31 14:08   
Possibly linked to what's causing the crash for 0000192. To be checked in the next release.
(0001581)
Zamolxis   
2011-03-01 22:04   
See screenshot attached to 0000684 (where obstacle is also a bit misplaced I believe, but that's another issue): Wraith should be above the obstacle.

I'm not sure what order VCMI has, but H3 had this order:
1. Lower hexes overlap upper hexes
2. Spell animations (firewall or any other) overlap standing creatures/machines, which overlap dead creatures/machines, which overlap obstacles, which overlap basic terrain.

(0004370)
Ivan   
2014-02-01 22:17   
Fixed quite a while ago, closing. Create new report if needed.