MantisBT - VCMI
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0001145VCMIAI - Adventure Mappublic2012-10-27 17:022013-01-06 04:59
Randjan 
Tow 
normalcrashrandom
closedduplicate 
PCWindows 7x64
0.9 
 
0001145: Game crashes when you change turn on random day.
When you change your turn in the game, after getting to a certain day, the game will always crash when AI is playing. I tried to see what he is doing, but it seems that it happens when AI's turn starts.

You never know when it will happen and on which map. I once did an experiment on an earlier version, and I just did nothing and ended turns, but the game didn't crash for more than a month.

I don't know really what to upload, I just uploaded one file.
Similar bug also occured on earlier versions, but it happened on very early days like day 3, I could never manage to go past first week.
No tags attached.
duplicate of 0001168closed Tow Crash on GATHER_ARMY svn 3066 
txt VCMI_Client_log.txt (176,976) 2012-10-27 17:02
https://bugs.vcmi.eu/file_download.php?file_id=1152&type=bug
? VCMI_server.exe_crashinfo.dmp (542,147) 2012-10-28 19:47
https://bugs.vcmi.eu/file_download.php?file_id=1153&type=bug
png Console screenshot.png (1,572,407) 2012-10-30 22:45
https://bugs.vcmi.eu/file_download.php?file_id=1154&type=bug
Issue History
2012-10-27 17:02RandjanNew Issue
2012-10-27 17:02RandjanStatusnew => assigned
2012-10-27 17:02RandjanAssigned To => Tow
2012-10-27 17:02RandjanFile Added: VCMI_Client_log.txt
2012-10-27 17:06WarmongerNote Added: 0003194
2012-10-27 17:06WarmongerNote Edited: 0003194bug_revision_view_page.php?bugnote_id=3194#r2027
2012-10-28 19:47RandjanFile Added: VCMI_server.exe_crashinfo.dmp
2012-10-28 19:48RandjanNote Added: 0003195
2012-10-28 19:48RandjanNote Edited: 0003195bug_revision_view_page.php?bugnote_id=3195#r2029
2012-10-28 21:43RandjanNote Edited: 0003195bug_revision_view_page.php?bugnote_id=3195#r2030
2012-10-29 16:48WarmongerNote Added: 0003196
2012-10-30 22:42RandjanNote Added: 0003197
2012-10-30 22:45RandjanFile Added: Console screenshot.png
2012-10-30 22:46RandjanNote Edited: 0003197bug_revision_view_page.php?bugnote_id=3197#r2032
2012-10-31 08:41WarmongerNote Added: 0003198
2012-10-31 08:44WarmongerNote Edited: 0003198bug_revision_view_page.php?bugnote_id=3198#r2034
2012-11-03 17:09RandjanNote Added: 0003199
2013-01-06 04:58TowNote Added: 0003274
2013-01-06 04:58TowStatusassigned => closed
2013-01-06 04:58TowResolutionopen => duplicate
2013-01-06 04:59TowRelationship addedduplicate of 0001168

Notes
(0003194)
Warmonger   
2012-10-27 17:06   
For most of crashes, console log is meaningful (AI log is not printed to file) If not, upload crash dump.

(0003195)
Randjan   
2012-10-28 19:48   
(edited on: 2012-10-28 21:43)
I'm sorry, but I don't quite understand. What do you mean by console log? The server or client log?

Maybe I sent you the wrong crash dump log. Please tell me if I did, I was confused when I uploaded it, so I'm not sure now is the right one.

(0003196)
Warmonger   
2012-10-29 16:48   
I mean the AI log (blue) in console window. It's not saved to file, but you can read it and copy manually.
(0003197)
Randjan   
2012-10-30 22:42   
(edited on: 2012-10-30 22:46)
Is a screenshot useful? I uploaded a screenshot of the console. I think I understand it now, you're saying that the client log file doesn't have that AI log(blue), so nothing that is written in blue is in the log file?

(0003198)
Warmonger   
2012-10-31 08:41   
(edited on: 2012-10-31 08:44)
I think I know what it is. Crash happens when pathfinder updates paths rapidly when decomposing GAHER_ARMY goal (starting in VCAI line 3351).

(0003199)
Randjan   
2012-11-03 17:09   
So it actually happens when AI is about to do something? Gather army? I'm glad that you have managed to figure it out.
(0003274)
Tow   
2013-01-06 04:58   
GATHER_ARMY bug has been fixed as 0001168. The screenshot that you attached suggests that it is that issue.
Closing as duplicate. [actually this report was first but 0001168 has better name :P ]