MantisBT - VCMI
View Issue Details
0001103VCMIAI - Adventure Mappublic2012-09-29 12:292014-05-30 17:41
Warmonger 
Warmonger 
normalminoralways
closedfixed 
0.89c 
0.91 
0001103: AI walks into target tiles guarded by monsters
Whenever AI hero attacks neutral stack, with next step it goes to the tile it occupied. It happens even if tile is guarded by another monster and may result in loss of hero, if the other monster is stronger.

Also, attacking the monster shouldn't necessarily mean walking into its tile when the combat is over.
Reproductible (not easily, though) on large maps with strong monsters and months of double creatures - they tend to spawn next to each other.
No tags attached.
Issue History
2012-09-29 12:29WarmongerNew Issue
2012-09-29 12:29WarmongerStatusnew => assigned
2012-09-29 12:29WarmongerAssigned To => Tow
2012-09-29 12:30WarmongerDescription Updatedbug_revision_view_page.php?rev_id=1944#r1944
2012-11-14 14:27WarmongerNote Added: 0003205
2012-11-14 14:27WarmongerStatusassigned => resolved
2012-11-14 14:27WarmongerFixed in Version => 0.91
2012-11-14 14:27WarmongerResolutionopen => fixed
2012-11-14 14:27WarmongerAssigned ToTow => Warmonger
2014-05-30 17:41beegeeStatusresolved => closed

Notes
(0003205)
Warmonger   
2012-11-14 14:27   
Should be fixed in r3008.