Port 3030 will be used. Initialization: 15 Data loading: 594 Mod handler: 0 Mod filesystems: 78 Basic initialization: 687 Initialized logging system based on settings successfully. Bonus type handler: 16 General text handler: 16 Hero handler: 15 Artifact handler: 0 Creature handler: 0 Town handler: 0 Object handler: 0 Object types information handler: 0 Spell handler: 0 Terrain view pattern handler: 0 Template handler: 0 Initializing handlers: 47 Initializing content handler: 578 ms [e224dbe9] Original game files [18d66599] VCMI essential files [d2f70049] Default templates [c062ec1f] Analogy [6f38eb5d] Clash of Dragons [2e187b77] Coldshadow's Fantasy [7c9e2782] Golden Ring [82f5b9e9] Jebus Cross [6f43bde0] Upgrade Parsing mod data: 157 ms [DONE] Original game files [SKIP] VCMI essential files [DONE] Default templates [DONE] Analogy [SKIP] Clash of Dragons [SKIP] Coldshadow's Fantasy [SKIP] Golden Ring [DONE] Jebus Cross [SKIP] Upgrade Loading mod data: 515ms Resolving identifiers: 16 ms Handlers post-load finalization: 47 ms All game content loaded in 1313 ms Listening for connections at port 3030 We've accepted someone... Established connection with VCMI 0.98g (client) Got connection! Gamestate created! Using random seed: 1455719885 Open map file: MAPS/SHADOW VALLEYS Map loaded! Our checksum for the map: 2622714036 Seed after init is 1504128691 (before was 1455719885) Gamestate initialized! Connection 1 will handle 6 player: 0 1 2 3 4 255 Saving to Saves/Newgame_Autosave_1 Ordering clients to serialize... Saving lib part of game... Saving header Saving options Saving handlers Saving gamestate Saving server state Game has been successfully saved! Game has been saved as Saves/Newgame_Autosave_1 We have been requested to close.